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 B20 is here !

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Akimaru

Akimaru


Posts : 132
Join date : 2008-01-04

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PostSubject: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 8:16 am

Movie Battles 2 new build is here it is called RC1 otherwise B20

Here is the Link: http://www.moviebattles.com/files_application
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Sephiroth




Posts : 39
Join date : 2008-01-12
Location : EU

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 8:42 am

Oh,thanks mate Wink
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http://www.forsaken.simvision.net
Akimaru

Akimaru


Posts : 132
Join date : 2008-01-04

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 8:55 am

Np mate Very Happy
---------------------------------------------------
I rather also send here the changes

Changes from Build 19.12


Maps:
# New Jedi Enclave.
# New Star Destroyer.
# New Yavin Assault.
# Added back Korriban (without crashes).
# Improved dotf fps.
# Improved Jabba rebel respawns.
# Remade Tantive.
# Fixed Jedi Temple.
# Small changes on Lunarbase
# Tweaked Jedi Temple FA's Younglings and Padawans.
# Tweaked CommTower FA's Dia Passik and Elite Stormtrooper.
# New Cloud City duel map.
# New Dantooine duel map.
# New Dune Sea duel map.
# New Invisible Hand duel map.
# New Ravager duel map.
# New RCbridge duel map.
# New Revan duel map.
# New Starforge duel map.
# New Tusken duel map.


New FA Features:
# Shotgun.
# Concussion Rifle.
# Silver Bladed Lightsaber.
# SBD Laser Cannon.
# Deadly Sight.
# Force Drain.
# Force Heal.
# Armor Regeneration.
# Thermal Rockets.
# Dual pistol level 3.


Gameplay:
# Improved saber system.
# Improved cg_hudfiles 1.
# Improved FP drains.
# Nerfed Seeing level 1 and improved level 3.
# Improved Secondaries nade knockback.
# Reduced the effect of extendo saber.
# Nerfed blue stance if you don't have Attack 3.
# Added Super Push (Pull 3 successfully, then Push 3 within 1 second using Melee, to boost the power of Push on the one target).
# Added Speed Punching(boosts the speed and strenght of melee punches while Force Speed is active)
# Added command to drop the siege item (check the controls menu).
# Added Deka discharge shockwave.
# Added Remote detonation for pulse rockets.
# SBD and Wookiee are now able to slap and move at the same time.
# Disabled Hud for spectators.
# Hopefully fixed fs_handle error.
# Allowed melee Jedi/Sith to use the same getup moves saberists can use.
# Applied falling damage to players who get landed on by another player. (And knockdowns too.)
# Prevented T-21 Primary/Blob/Concussion Rifle Secondary from knocking down players immediately after they've been Pushed or Pulled.
# Stamina 3 buffed.
# Fixed: Simply having your jetpack turned on does not turn falling damage off anymore. Slow down before landing!
# ACM is now lost twice as fast as it's gained.
# Fixed split-second vulnerability of Dexterity when starting a Sprint.
# Small optimizations in Open mode's loading times.
# Fix for cloaking device not always working when it should.
# Fix for Disruptor users shooting themselves.
# Added smoking effects for Flamethrower.
# Fixed some issues with NPC turrets shooting friendly vehicles.
# Fixed sniper scopes stopping the rendering of fog when zoomed in.
# Fixed broken Blue DFA movecommand from trying to trigger a nonexistent move/animation.
# EWeb accuracy tweaked.
# Fix for Use Current Forcepower key draining FP with Force Heal, without actually healing.
# Disabled NPC pain animations when punched. Properly, this time. (No more punching saber-wielding Younglings to death.)
# Changed Push/Pull to modify jetpack users' current velocity vector, rather than overriding with a completely new velocity vector.
# Added cg_disableChatSound. Mutes the 'beep' noise whenever someone chats.
# Removed ability of server owners to meddle with the behavior of Dodge.
# Deka ammo regeneration coupled with Firepower level now, not Shield level any longer.
# Allowed jumping while using Force Speed, if using non-saber weapons.
# HP drains during lightsaber duels re-introduced, when BP is below 40%.
# Fixed a crash that occurred when NPCs were Pulled.
# Fixed modelscale modifiers not being applied to Push/Pull.
# Wrist laser now fires accurately.
# Added water splash effects
# Added red colour-coding for TK-related obituaries.
# Added option for brighter grenade glows.
# Fixed an issue with sv_fps FPS affecting the damage rates of: Flamethrower, Lightning, Deadly Sight, and Drain.
# Added immunity to Flamethrower if target is submerged in liquid.
# Corrected an issue that prevented the Flamethrower from being fired when standing in ankle-deep liquid.
# Corrected an aim issue and added a pre-firing delay on Force Destruction. Also gave it a damage bonus against vehicles.
# Gave Tavion(Cyan) and Desann(Magenta) saberstyles their own special moves: DFA for Tavion, Lunge for Desann.
# Fixed several issues with Damage Reduction being on when it wasn't supposed to be.
# Re-allowed melee kata breaks by the initiator, without requiring the kata to be successful first.
# Added a dynamic crosshair for the EE-3 that expands as the EE-3's accuracy decreases.
# Added cg_drawCrosshairNamesFadeTime which controls how long players' names linger onscreen after the crosshair is no longer over top them.
# Balanced Deflect
# Servers must have mbii.pk3 (even linux servers) or players won't be able to join
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Platypus




Posts : 189
Join date : 2007-12-02
Location : Sweden

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 9:09 am

OMFG THEY RELEASED B20? OMFG OMFG OMFG
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Akimaru

Akimaru


Posts : 132
Join date : 2008-01-04

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 11:09 am

new sabersystem suxx
new FP drain suxx
Sith/Jedi is now easy to beat and wookiees are highly dangerous when they runslap you
and the most hatred thing of all. sense drains 50fp !!!
Otherwise you can see the hp of your enemy at sense 3 not line but numbers !
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Blaze
Admin
Blaze


Posts : 142
Join date : 2007-12-01
Age : 31
Location : England

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 11:39 am

Yep its out Smile n1
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https://eternaljka.forumotion.com
Akimaru

Akimaru


Posts : 132
Join date : 2008-01-04

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 1:09 pm

Introducing the new movie pack !
--------------------------------------------
. http://www.moviebattles.com/files_addons .

:-------------------------------------------:
Map List
:-------------------------------------------:

Map Command Map Name

:-------------------------------------------:

300_Thermopylae 300 Battle of Thermopylae

Aliens Aliens

de_dust2 CSS - De Dust2

ffvii_shinrahq FFVII Shinra HQ

ffviiac_church FFVII Advent Children Church

matrix_bbrawl Matrix Burly Brawl

matrix_lobby Matrix Lobby Shootout

mgs1_ninja Ninja vs Snake MGS1

mgs1_ocelot Ocelot vs Snake MGS1

mgs2_agear Arsenal Gear MGS2

mgs2_fortune Fortune vs Snake MGS2

sm3_Venom Spiderman vs Venom SM3

SSB_PkmnStadium Super Smash Bros. Pokemon Stadium

---------------------------------------------------------------------------
There are also some screens from mine gameplay on these maps Very Happy

B20 is here ! Shot0011
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B20 is here ! Shot0008
B20 is here ! Shot0004-1
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Platypus




Posts : 189
Join date : 2007-12-02
Location : Sweden

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 1:15 pm

The wookiees are the ultimate anti-gunner surprising kickass. If a wookiee slaps you down , you won't survive it.
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Akimaru

Akimaru


Posts : 132
Join date : 2008-01-04

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeWed Jan 16, 2008 1:32 pm

We will find the technique against em.
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Reder

Reder


Posts : 19
Join date : 2008-01-17

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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitimeThu Jan 17, 2008 6:55 am

saber system isnt OJP like but still better then b19, fp drain rox(gunners have chance now).
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PostSubject: Re: B20 is here !   B20 is here ! I_icon_minitime

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